Creating the Art of ABZU
開發三年,10個人,沒有固定的animator
1.魚的數量太多了沒辦法用rig,所以用static mesh instancing,類似像草的應用,然後魚的游擺動是vertex animation in material
2.魚開口咬是blendshape sequence,有開口/往前兩個動作,序列再一起就是開口往前閉口往後。螃蟹走動跟鳥飛翔也是。
2018年3月5日 星期一
2018年3月4日 星期日
Unity 2017.2 canvas and object sorting problem
Just found out some weird result with my Unity project. I place a cube in front of a UI image, which parent under a canvas and the canvas render mode is set to "screen space -camera".
On the editor it looks alright. But after I build it into an APK, the cube is behind the UI image.
The problem is because "depth and stencil buffer" is disabled in player setting. I kind of know about depth and stencil buffer but never thought about changing this setting will affect the sorting result of UI and Object. Hope this message helps anyone who bump into same issue.
On the editor it looks alright. But after I build it into an APK, the cube is behind the UI image.
The problem is because "depth and stencil buffer" is disabled in player setting. I kind of know about depth and stencil buffer but never thought about changing this setting will affect the sorting result of UI and Object. Hope this message helps anyone who bump into same issue.
2018年3月2日 星期五
Unity 2017.2 + Android 5.1.1 with Unity Remote 無法連結?
1.確定手機有打開開發者模式,並且打開USB偵錯模式。
2.Project Setting -> Editor,Unity Remote Device選Andorid
3.把Unity IDE關掉,Unity Remote也關掉,USB也拔掉。
4.接上USB,打開Unity Remote,打開Unity,按Play。
2.Project Setting -> Editor,Unity Remote Device選Andorid
3.把Unity IDE關掉,Unity Remote也關掉,USB也拔掉。
4.接上USB,打開Unity Remote,打開Unity,按Play。
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